Star_Gladiator Skill's
Demon of the Sun, Moon and Stars Demon of the Sun, Moon and Stars
Max Level: 10
Type: Passive
Effect: Requires JobLV 50 before the skill starts to work!.
Sacrifices your sight in return for increasing your ASPD by (3*SkillLV)%. The sight of your character will be decreased more with each point put in this skill, and look similar to the Blind status effect.
[LV 1] +3% ASPD
[LV 2] +6% ASPD
[LV 3] +9% ASPD
[LV 4] +12% ASPD
[LV 5] +15% ASPD
[LV 6] +18% ASPD
[LV 7] +21% ASPD
[LV 8] +24% ASPD
[LV 9] +27% ASPD
[LV 10] +30% ASPD
IRO Name: Solar, Lunar and Stellar Shadow
Feeling of the Sun, Moon and Stars Feeling of the Sun, Moon and Stars
Required For: Warmth of the Sun (L1), Warmth of the Moon (L2), Warmth of the Stars (L3), Comfort of the Sun (L1), Comfort of the Moon (L2), Comfort of the Stars (L3),
Blessing of the Sun (L1), Blessing of the Moon (L2), Blessing of the Stars (L3).
Max Level: 3
Type: Active
SP Cost: 100
Target: Self
Cast Time: Unknown
Cool Down: Unknown
Duration: Instant
Effect: Permanently memorize a map. Can select the same map for the 3 Feelings if desired.
After 'memorizing' a place, when you use this again, it will display you the memorized location.
Do note, that you can use this only ONCE. Yes, only ONCE. You cannot assign a new place to memorize by using this skill again.
When you use it, the game will ask you if you are sure about memorizing that place.
[LV 1] memorize as "Place of the Sun"
[LV 2] memorize as "Place of the Moon"
[LV 3] memorize as "Place of the Stars"
IRO Name: Solar, Lunar and Stellar Perception
Friend of the Sun, Moon and Stars Friend of the Sun, Moon and Stars
Max Level: 3
Type: Passive
Effect: When Star Gladiator uses Counter Kick, all Monks in the same party will have their Triple Attack chance increased.
If the Monks who are in same party as Star Gladiator activate Combo Finish, Star Gladiator's chance of Counter Kick increases.
The chance increase is not added to the current one, e.g. having this skill at LV 1 will not give 100% Triple Attack/Counter Kick but just double the chance for those skills to occur.
[LV 1] +100%, base chance x 1.2
[LV 2] +150%, base chance x 1.5
[LV 3] +200%, base chance x 2
IRO Name: Solar, Lunar and Stellar Team-up
Union of the Sun, Moon and Stars Union of the Sun, Moon and Stars
Max Level: 1
Type: Active
SP Cost: 100
Target: Self
Cast Time: Instant
Cool Down: 0.5 sec
Duration: 600 sec
Effect: The power of this skill is unleashed when linked to a Soul Linker using the Star Gladiator Spirit (if not linked, the SP is wasted and nothing happens).
When linked, your movement speed is increased and all your attacks never miss and ignore DEF, but you lose 2% of your HP every time you attack a monster and 8% HP every time you attack a player,
also if you attack a player when you only have 20% HP left, you will be killed instantly afterwards.
IRO Name: Solar, Lunar and Stellar Union
Hatred of the Sun, Moon, and Stars Hatred of the Sun, Moon, and Stars
Required For: Anger of the Sun (L1), Anger of the Moon (L2), Anger of the Stars (L3), Blessing of the Sun (L1), Blessing of the Moon (L2), Blessing of the Stars (L3).
Max Level: 3
Type: Active
SP Cost: 100
Target: Enemy
Range: 10 cells
Cast Time: Unknown
Cool Down: None
Duration: Forever
Effect: Can be casted only once per Target. When you use this skill, the name of the monster whom you just marked will be displayed and marked.
You can also use this on player characters, and they will be categorized by class, ignoring size and HP.
Example: It will show above the player characters, Champion, if target player was a Champion character, and on all other characters who are of Champion class.
[LV 1] Mark as Target of the Sun. On mobs, it can only be used on Small monsters.
[LV 2] Mark as Target of the Moon. On mobs, it can only be used on Medium size monsters that have a Maximum HP higher than 6,000.
[LV 3] Mark as Target of the Stars. On mobs, it can only be used on Large size monsters that have a Maximum HP higher than 20,000.
IRO Name: Solar, Lunar and Stellar Opposition
Knowledge of the Sun, Moon and Stars Knowledge of the Sun, Moon and Stars
Required For: Union of the Sun, Moon, and Stars (L9 -SoulLinked).
Max Level: 10
Type: Passive
Effect: When you login the game on a map (only login, NOT by walking/teleporting) that is designated as Place of the Sun, or Moon, or Stars, this passive skill grants you increased weight capacity at +(10*SkillLV)%.
If you stay outside the Place of the Sun, or Moon, or Stars for too long, this effect disappears.
[LV 1] +10%
[LV 2] +20%
[LV 3] +30%
[LV 4] +40%
[LV 5] +50%
[LV 6] +60%
[LV 7] +70%
[LV 8] +80%
[LV 9] +90%
[LV 10] +100%
IRO Name: Solar, Lunar and Stellar Courier
Anger of the Moon Anger of the Moon
Max Level: 3
Type: Passive
Effect: Grants a bonus of +((BaseLV+LUK+DEX)/(13-3*SkillLV))% ATK against Target of the Moon mobs.
[LV 1] +((BaseLV+LUK+DEX)/9)% ATK
[LV 2] +((BaseLV+LUK+DEX)/6)% ATK
[LV 3] +((BaseLV+LUK+DEX)/3)% ATK
IRO Name: Lunar Wrath
Blessing of the Moon Blessing of the Moon
Max Level: 5
Type: Passive
Effect: Increases EXP given by Target of the Moon (monsters only) in the Day of the Moon by (10*SkillLV)%.
[LV 1] +10% EXP
[LV 2] +20% EXP
[LV 3] +30% EXP
[LV 4] +40% EXP
[LV 5] +50% EXP
IRO Name: Lunar Blessings
Comfort of the Moon Comfort of the Moon
Max Level: 4
Type: Active
SP Cost: 80 - 10*SkillLV
Target: Self
Cast Time: Instant
Cool Down: None
Duration: 80*SkillLV sec
Effect: It can be used anytime when you are in the Day of the Moon in the map that is memorized as "Place of the Moon" (in other days or maps the skill don't trigger and the SP is not spent).
This skill increases your Flee Rate by (LV+DEX+LUK)/10.
[LV 1] 80 sec
[LV 2] 160 sec
[LV 3] 240 sec
[LV 4] 320 sec
IRO Name: Lunar Protection
Warmth of the Moon Warmth of the Moon
Max Level: 3
Type: Active
SP Cost: 20 + see below
Target: Self
Area: 3x3 cells
Cast Time: Instant
Cool Down: None
Duration: 10 sec, 20 sec 60 sec or until SP run out
Effect: You can use this skill anytime in a map designated as "Place of the Moon" (in other maps the skill don't trigger and the SP is not spent).
When this skill is used, it creates an offensive barrier around you, affecting 3x3 cells centered on you. It deals 100% damage to monsters right next to you, and push them back by 2 cells. Enemy players receive SP damage instead of HP, and no push back.
Every time the barrier hits, it takes away 2 SP. If you do not have enough SP, the barrier will disappear without making damage.
[LV 1] lasts 10 sec
[LV 2] lasts 20 sec
[LV 3] lasts 60 sec
IRO Name: Lunar Heat
Anger of the Stars Anger of the Stars
Max Level: 3
Type: Passive
Effect: Grants a bonus of +((BaseLV+LUK+DEX)/(13-3*SkillLV))% ATK against Target of the Stars mobs.
[LV 1] +((BaseLV+LUK+DEX)/9)% ATK
[LV 2] +((BaseLV+LUK+DEX)/6)% ATK
[LV 3] +((BaseLV+LUK+DEX)/3)% ATK
IRO Name: Stellar Wrath
Blessing of the Stars Blessing of the Stars
Max Level: 5
Type: Passive
Effect: Increases EXP given by Target of the Stars (monsters only) in the Day of the Stars by (20*SkillLV)%.
[LV 1] +20% EXP
[LV 2] +40% EXP
[LV 3] +60% EXP
[LV 4] +80% EXP
[LV 5] +100% EXP
IRO Name: Stellar Blessings
Comfort of the Stars Comfort of the Stars
Max Level: 4
Type: Active
SP Cost: 80 - 10*SkillLV
Target: Self
Cast Time: Instant
Cool Down: None
Duration: 80*SkillLV sec
Effect: It can be used anytime when you are in the Day of the Stars in the map that is memorized as "Place of the Stars" (in other days or maps the skill don't trigger and the SP is not spent).
This skill increases your ASPD by [(LV+DEX+LUK)/10]%.
[LV 1] 80 sec
[LV 2] 160 sec
[LV 3] 240 sec
[LV 4] 320 sec
IRO Name: Stellar Protection
Warmth of the Stars Warmth of the Stars
Max Level: 3
Type: Active
SP Cost: 10 + see below
Target: Self
Area: 3x3 cells
Cast Time: Instant
Cool Down: None
Duration: 10 sec, 20 sec 60 sec or until SP run out
Effect: You can use this skill anytime in a map designated as "Place of the Stars" (in other maps the skill don't trigger and the SP is not spent).
When this skill is used, it creates an offensive barrier around you, affecting 3x3 cells centered on you. It deals 100% damage to monsters right next to you, and push them back by 2 cells. Enemy players receive SP damage instead of HP, and no push back.
Every time the barrier hits, it takes away 2 SP. If you do not have enough SP, the barrier will disappear without making damage.
[LV 1] lasts 10 sec
[LV 2] lasts 20 sec
[LV 3] lasts 60 sec
IRO Name: Stellar Heat
Anger of the Sun Anger of the Sun
Max Level: 3
Type: Passive
Effect: Grants a bonus of +((BaseLV+LUK+DEX)/(13-3*SkillLV))% ATK against Target of the Sun mobs.
[LV 1] +((BaseLV+LUK+DEX)/9)% ATK
[LV 2] +((BaseLV+LUK+DEX)/6)% ATK
[LV 3] +((BaseLV+LUK+DEX)/3)% ATK
IRO Name: Solar Wrath
Blessing of the Sun Blessing of the Sun
Max Level: 5
Type: Passive
Effect: Increases EXP given by Target of the Sun (monsters only) in the Day of the Sun by (10*SkillLV)%.
[LV 1] +10% EXP
[LV 2] +20% EXP
[LV 3] +30% EXP
[LV 4] +40% EXP
[LV 5] +50% EXP
IRO Name: Solar Blessings
Comfort of the Sun Comfort of the Sun
Max Level: 4
Type: Active
SP Cost: 80 - 10*SkillLV
Target: Self
Cast Time: Instant
Cool Down: None
Duration: 80*SkillLV sec
Effect: It can be used anytime when you are in the Day of the Sun in the map that is memorized as "Place of the Sun" (in other days or maps the skill don't trigger and the SP is not spent).
This skill increases your VIT Defense by (LV+DEX+LUK)/2. If DEF changes during its duration, the skill is cancelled.
[LV 1] 80 sec
[LV 2] 160 sec
[LV 3] 240 sec
[LV 4] 320 sec
IRO Name: Solar Protection
Warmth of the Sun Warmth of the Sun
Max Level: 3
Type: Active
SP Cost: 20 + see below
Target: Self
Area: 3x3 cells
Cast Time: Instant
Cool Down: None
Duration: 10 sec, 20 sec 60 sec or until SP run out
Effect: You can use this skill anytime in a map designated as "Place of the Sun" (in other maps the skill don't trigger and the SP is not spent).
When this skill is used, it creates an offensive barrier around you, affecting 3x3 cells centered on you. It deals 100% damage to monsters right next to you, and push them back by 2 cells. Enemy players receive SP damage instead of HP, and no push back.
Every time the barrier hits, it takes away 2 SP. If you do not have enough SP, the barrier will disappear without making damage.
[LV 1] lasts 10 sec
[LV 2] lasts 20 sec
[LV 3] lasts 60 sec