Crusader Skill's
Auto Guard Auto Guard
Required For: Shield Charge (L5)
Max Level: 10
Type: Supportive
SP Cost: 10 + 2*SkillLV
Target: Self
Cast Time: Instant
Cool Down: None
Duration: 300 sec
Effect: Gives you the ability to completely block attacks. Requires an equipped Shield. When you block an attack, you will be unable to move for 0.3 seconds for SkillLV 1-5. SkillLV 6-9 delays your movement for 0.2 sec and SkillLV 10 for 0.1 sec.
[LV 1] 5% Chance, 0.3 delay
[LV 2] 10% Chance, 0.3 delay
[LV 3] 14% Chance, 0.3 delay
[LV 4] 18% Chance, 0.3 delay
[LV 5] 21% Chance, 0.3 delay
[LV 6] 24% Chance, 0.2 delay
[LV 7] 26% Chance, 0.2 delay
[LV 8] 28% Chance, 0.2 delay
[LV 9] 29% Chance, 0.2 delay
[LV 10] 30% Chance, 0.1 delay
IRO Name: Guard
Defender Defender
Max Level: 5
Type: Support
SP Cost: 30
Target: Self
Cast Time: Instant
Cool Down: None
Duration: 180 sec
Effect: Decreases the ATK of ranged attacks against the caster by (5+15*SkillLV)%, but also lowers ASPD by (25-5*SkillLV)% and walking speed by 1/3 while active.
The higher the level the lower the values, up to SkillLV 5 which has no speed reductions.
Can be shared with party members when the Devotion skill is casted on them, but the movement reduction will affect them too. Caster must have a shield equipped.
[LV 1] -20% ATK, -20% ASPD
[LV 2] -35% ATK, -15% ASPD
[LV 3] -50% ATK, -10% ASPD
[LV 4] -65% ATK, -5% ASPD
[LV 5] -80% ATK, no ASPD reduction
IRO Name: Defending Aura
Devotion Devotion
Required For: Sacrifice (L3 Paladin).
Max Level: 5
Type: Support
SP Cost: 25
Target: Selected Party/Guild Member(s) maximum is one per SkillLV
Range: 6 + SkillLV
Cast Time: 3 sec
Cool Down: None
Duration: 15 + 15*SkillLV sec
Effect: Protect party members by taking the full damage that they are receiving. They must be in range to benefit from this, once they leave the skill is canceled and needs to be recasted.
Damage taken is based on the DEF of the person who gets hit, not the Crusader that takes the hit.
If the caster has any self casted, class native enhancements on him, e.g. Endure (Endure transfer is disabled in WoE), Providence or Reflect Shield, the party member(s) will share these benefits, too.
This skill cannot be used on other Crusaders. The level difference between the caster and the target must be equal or less than 10 (within normal EXP share range).
The number of possible protected party members is 1*SkillLV. Should the HP of Crusader drop below 25%, Devotion will be canceled.
[LV 1] 30 sec, 1 Player
[LV 2] 45 sec, 2 Players
[LV 3] 60 sec, 3 Players
[LV 4] 75 sec, 4 Players
[LV 5] 90 sec, 5 Players
IRO Name: Sacrifice
Grand Cross Grand Cross
Required For: Devotion (L4).
Max Level: 10
Type: Offensive
SP Cost: 30 + 7*SkillLV
HP Cost: See below
Target: Self
Cast Time: 2 sec
Cool Down: 0.3 sec
Duration: Instant
Effect: Do 3 holy element, cross shaped, splash attacks with the area of effect centered on yourself.
Enemies of Undead and Demon type will be blinded. Damage is (100+40*SkillLV)%*(ATK+MATK)*holy_property_fix per hit, where:
- ATK is the damage that you would cause to the monster using a normal (neutral property) attack (Masteries don't cont, weapon cards that increase ATK or STR work but cards that gives % more damage do NOT)
- MATK is the damage that you would cause to the monster using a neutral property spell (and this value CAN BE negative, like when a mob that has higher INT than your MATK, cards/weapons that add additional INT work)
During the cast process your defense will be reduced by 1/3. After casting is finished, you will receive 20% of current HP+([(100+40*SkillLV)%*(ATK+MATK)]/2)*holy_property_fix damage per hit yourself, where:
- ATK is the damage that you would cause to YOURSELF using a normal attack (Thara Frog Card works and decrease damage. The '20% of current HP' rant can NOT be avoided or reduced!)
- MATK is the damage that you would cause to YOURSELF using a neutral property spell
Damage (on yourself) is reduced TWICE - first because of 'half damage to yourself', second because of the Faith skill (that reduces holy damage by half) so players actually get 1/4 damage.
You may not change the equipped shield while you cast this spell. Casting can not be interrupted and the damage ignores size modifications.
[LV 1] 140% ATK
[LV 2] 180% ATK
[LV 3] 220% ATK
[LV 4] 260% ATK
[LV 5] 300% ATK
[LV 6] 340% ATK
[LV 7] 380% ATK
[LV 8] 420% ATK
[LV 9] 460% ATK
[LV 10] 500% ATK
Holy Cross Holy Cross
Required For: Grand Cross (L6)
Max Level: 10
Type: Offensive
SP Cost: 10 + SkillLV
Target: Enemy
Range: 2 cells
Cast Time: Instant
Cool Down: ASPD
Duration: Instant
Effect: Hit an enemy with a cross shaped, strong, holy element attack. Has a chance of causing Blind. Damage is (100+35*SkillLV)%, Blind chance is (3*SkillLV)%.
[LV 1] 135% ATK, 3% Chance
[LV 2] 170% ATK, 6% Chance
[LV 3] 205% ATK, 9% Chance
[LV 4] 240% ATK, 12% Chance
[LV 5] 275% ATK, 15% Chance
[LV 6] 310% ATK, 18% Chance
[LV 7] 345% ATK, 21% Chance
[LV 8] 380% ATK, 24% Chance
[LV 9] 415% ATK, 27% Chance
[LV 10] 450% ATK, 30% Chance
Providence Providence
Max Level: 5
Type: Support
SP Cost: 30
Target: Ally
Range: 9 cells
Cast Time: 3 sec
Cool Down: None
Duration: 180 sec
Effect: Increase DEF against holy and demon type attacks by 5% per SkillLV.
[LV 1] 5% Reduced ATK
[LV 2] 10% Reduced ATK
[LV 3] 15% Reduced ATK
[LV 4] 20% Reduced ATK
[LV 5] 25% Reduced ATK
IRO Name: Resistant Souls
Reflect Shield Reflect Shield
Required For: Devotion (L5).
Max Level: 10
Type: Support
SP Cost: 30 + 5*SkillLV
Target: Self
Cast Time: Instant
Cool Down: None
Duration: 300 sec
Effect: Returns some damage dealt to you back to the enemy. Melee attacks only. Reflected Damage is (10+3*SkillLV)% of received damage. Requires an equipped shield and ignores size modifications.
[LV 1] 13% ATK Returned
[LV 2] 16% ATK Returned
[LV 3] 19% ATK Returned
[LV 4] 22% ATK Returned
[LV 5] 25% ATK Returned
[LV 6] 28% ATK Returned
[LV 7] 31% ATK Returned
[LV 8] 34% ATK Returned
[LV 9] 37% ATK Returned
[LV 10] 40% ATK Returned
IRO Name: Shield Reflect
Shield Boomerang Shield Boomerang
Required For: Defender (L1), Reflect Shield (L3), Shield Chain (L5 Paladin)
Max Level: 5
Type: Offensive
SP Cost: 12
Target: Enemy
Range: 1 + 2*SkillLV
Cast Time: Instant
Cool Down: 0.7 sec
Duration: Instant
Effect: Throw shield at enemy. Heavier and higher refined shields do more damage. Damage is 100%+30*SkillLV. Requires an equipped shield and ignores size modifications.
[LV 1] 130% Attack Range 3
[LV 2] 160% Attack Range 5
[LV 3] 190% Attack Range 5
[LV 4] 220% Attack Range 9
[LV 5] 250% Attack Range 11
Shield Charge Shield Charge
Required For: Shield Boomerang (L3), Pressure (L2 Paladin)
Max Level: 5
Type: Offensive
SP Cost: 10
Target: Enemy
Range: 3 cells
Cast Time: Instant
Cool Down: ASPD
Duration: Instant
Effect: Hits enemy with shield. Knocks back and has a chance of stunning. Requires an equipped shield and ignores size modifications. Damage is (100+20*SkillLV)% ATK, Stun Chance is (15+5*SkillLV)%, Knock back is 4+SkillLV cells.
[LV 1] 120% Attack, 20% Stun Chance, 5 cells
[LV 2] 140% Attack, 25% Stun Chance, 6 cells
[LV 3] 160% Attack, 30% Stun Chance, 7 cells
[LV 4] 180% Attack, 35% Stun Chance, 8 cells
[LV 5] 200% Attack, 40% Stun Chance, 9 cells
IRO Name: Smite
Shrink Shrink
Max Level: 1
Type: Active
SP Cost: 15
Target: Self
Cast Time: Unknown
Cool Down: Unknown
Duration: 300 sec
Effect: This skill activates when used and deactivates if used again or the duration expires.
If you successfully defend using Auto Guard, there is a (5*Auto Guard LV)% chance to push the defended enemy 2 cells away.
Spear Quicken Spear Quicken
Max Level: 10
Type: Support
SP Cost: 20 + 4*SkillLV
Target: Self
Cast Time: Instant
Cool Down: None
Duration: 30*SkillLV sec
Effect: Increases ASPD of two-handed spear type weapons by (20+SkillLV)%.
[LV 1] 30 sec, +21% ASPD
[LV 2] 60 sec, +22% ASPD
[LV 3] 90 sec, +23% ASPD
[LV 4] 120 sec, +24% ASPD
[LV 5] 150 sec, +25% ASPD
[LV 6] 180 sec, +26% ASPD
[LV 7] 210 sec, +27% ASPD
[LV 8] 240 sec, +28% ASPD
[LV 9] 270 sec, +29% ASPD
[LV 10] 300 sec, +30% ASPD
Faith Faith
Required For: Cure (L5)
Max Level: 10
Type: Passive
Required For: Heal (L10), Holy Cross (L7), Grand Cross (L10), Pressure (L5 Paladin), Sacrifice (L5 Paladin), Gospel (L8 Paladin).
Effect: Increases Maximum HP by 200 and Resistance to Holy attacks by 5% per SkillLV.
[LV 1] +200 HP, 5% Resist
[LV 2] +400 HP, 10% Resist
[LV 3] +600 HP, 15% Resist
[LV 4] +800 HP, 20% Resist
[LV 5] +1000 HP, 25% Resist
[LV 6] +1200 HP, 30% Resist
[LV 7] +1400 HP, 35% Resist
[LV 8] +1600 HP, 40% Resist
[LV 9] +1800 HP, 45% Resist
[LV 10] +2000 HP, 50% Resist