http://www.ragnainfo.net/wiki/images/8/82/Assassin_Venom_Splasher.gifhttp://www.ragnainfo.net/wiki/images/1/16/Assassin_Cross_Soul_Destroyer.gifhttp://www.ragnainfo.net/wiki/images/8/80/Assassin_Sonic_Blow.gifhttp://www.ragnainfo.net/wiki/images/2/29/Assassin_Grimtooth.gif


Assassin Skill's
Cloaking Cloaking
Required For: Grimtooth (L2), Soul Breaker (L3 Assassin Cross).
Max Level: 10
Type: Active
SP Cost: 15
Upkeep Cost: 1 per (SkillLV + 3) sec
Target: Self
Cast Time: Instant
Cool Down: 1 sec
Duration: Until cancelled or SP runs out
Effect: Gives character the Cloaked effect, it makes the user invisible to players and monsters but you don't lose the ability to move. Cloaked characters do not regenerate HP or SP, they can attack but this uncloaks them.
Attacking while being cloaked doubles the critical rate for that hit. Insects, Demons and Boss monsters see through this invisibility.
The Cloaked effect may be cancelled at any time by using the skill again (no SP Cost), by getting hit, reaching SP 0 or by coming into the area of effect of Attention Concentrate, Ruwach or Sight.
Lower Skill Levels donґt let you attack or use skills and require a wall next to you to allow movement. The movement speed increase does not stack with the one from Improve Dodge.
Movement speed:
with wall / without wall
[LV 1] 100% / can't move
[LV 2] 103% / can't move
[LV 3] 106% / 79%
[LV 4] 109% / 82%
[LV 5] 112% / 85%
[LV 6] 115% / 88%
[LV 7] 118% / 91%
[LV 8] 121% / 94%
[LV 9] 124% / 97%
[LV 10] 125% / 100%

Enchant Poison Enchant Poison
Required For: Poison React (L3), Venom Dust (L5), Create Deadly Poison (L5 Assassin Cross), Soul Breaker (L6 Assassin Cross).
Max Level: 10
Type: Active
SP Cost: 20
Target: 1 Ally
Cast Time: Instant
Cool Down: 1 sec
Duration: 15 + 15*SkillLV
Effect: Gives equipped weapons the Poison property. Changing or removing either weapon cancels the effect for every weapon affected. Every hit while the Enchant Poison effect is running has a (2.5+0.5*SkillLV)% chance of causing the Poison effect to the target.
[LV 1] 30 Sec 3% Chance
[LV 2] 45 Sec 3.5% Chance
[LV 3] 60 Sec 4% Chance
[LV 4] 75 Sec 4.5% Chance
[LV 5] 90 Sec 5% Chance
[LV 6] 105 Sec 5.5% Chance
[LV 7] 120 Sec 6% Chance
[LV 8] 135 Sec 6.5% Chance
[LV 9] 150 Sec 7% Chance
[LV 10] 165 Sec 7.5% Chance

Grimtooth Grimtooth
Max Level: 5
Type: Offensive
SP Cost: 3
Target: 1 Enemy
Range: 1 + SkillLV
Cast Time: Instant
Cool Down: ASPD
Duration: Instant
Effect: A ranged attack that hits a 3x3 area around the target for (100+20*SkillLV)% ATK. Skill only be used while Hiding (Cloaked isn't good enough). Can only be used with Katar class weapons.
[LV 1] 2 cells, 120% ATK
[LV 2] 3 cells, 140% ATK
[LV 3] 4 cells, 160% ATK
[LV 4] 5 cells, 180% ATK
[LV 5] 6 cells, 200% ATK

Katar Mastery Katar Mastery
Required For: Sonic Blow (L4), Advanced Katar Research (L7 Assassin Cross), Meteor Assault (L5 Assassin Cross).
Max Level: 10
Type: Passive
Effect: Increases damage with Katar class weapons by 3*SkillLV. This damage ignores modification from Armor and VIT defense, but not from Elemental and Card modifiers and applies to all hits for multi hit attacks.
[LV 1] ATK +3
[LV 2] ATK +6
[LV 3] ATK +9
[LV 4] ATK +12
[LV 5] ATK +15
[LV 6] ATK +18
[LV 7] ATK +21
[LV 8] ATK +24
[LV 9] ATK +27
[LV 10] ATK +30

Left-Hand Mastery Left-Hand Mastery
Max Level: 5
Type: Passive
Effect: Damage on the left-hand weapon while equipping two weapons is (30+10*SkillLV)%. DOES NOT WORK FOR KATARS AS THESE COUNT AS 2-HANDED WEAPONS.
[LV 1] ATK 40%
[LV 2] ATK 50%
[LV 3] ATK 60%
[LV 4] ATK 70%
[LV 5] ATK 80%

Poison React Poison React
Required For: Venom Splasher (L5).
Max Level: 10
Type: Active
SP Cost: 15 + 5*SkillLV (but 45 for LV 10)
Target: Self
Cast Time: Instant
Cool Down: None
Duration: 15 + 5*SkillLV sec (but 60 sec for LV 10), OR (SkillLV/2 rounded up) neutral countered attacks for LV 1~9 (but 6 counters for LV 10), OR after countering a poison-property monster attack/poison property attack, whatever comes first
Effect: Attempts to counter 1~6 attacks that damage you (using level 5 Envenom) OR 1 attack from a poison property monster (using boosted damage) while the skill is active. The success rate is 100% for Boosted Counter and 50% for Envenom Counter.
Adding levels in this skill gives a damage increase on boosted counter of +(30*SkillLV)% and increase the number of Envenom Counters.
[LV 1] 1 Envenom Counter, +30% bonus damage on boosted counter, 20 Sec
[LV 2] 1 Envenom Counter, +60% bonus damage on boosted counter, 25 Sec
[LV 3] 2 Envenom Counters, +90% bonus damage on boosted counter, 30 Sec
[LV 4] 2 Envenom Counters, +120% bonus damage on boosted counter, 35 Sec
[LV 5] 3 Envenom Counters, +150% bonus damage on boosted counter, 40 Sec
[LV 6] 3 Envenom Counters, +180% bonus damage on boosted counter, 45 Sec
[LV 7] 4 Envenom Counters, +210% bonus damage on boosted counter, 50 Sec
[LV 8] 4 Envenom Counters, +240% bonus damage on boosted counter, 55 Sec
[LV 9] 5 Envenom Counters, +270% bonus damage on boosted counter, 60 Sec
[LV 10] 6 Envenom Counters, +300% bonus damage on boosted counter, 60 Sec

Right-Hand Mastery Right-Hand Mastery
Required For: Left-Hand Mastery (L2), Meteor Assault (L3 Assassin Cross).
Max Level: 5
Type: Passive
Effect: Damage on the right-hand weapon while equipping two weapons is (50+10*SkillLV)%. DOES NOT WORK FOR KATARS AS THESE COUNT AS 2-HANDED WEAPONS.
[LV 1] ATK 60%
[LV 2] ATK 70%
[LV 3] ATK 80%
[LV 4] ATK 90%
[LV 5] ATK 100%

Sonic Acceleration Sonic Acceleration
Max Level: 1
Type: Passive
Effect: Increases the Sonic Blow HIT by +50 and Damage by +10%

Sonic Blow Sonic Blow
Required For: Grimtooth (L5), Meteor Assault (L5 Assassin Cross).
Max Level: 10
Type: Offensive
SP Cost: 14 + 2*SkillLV
Target: 1 Enemy
Range: Melee
ATK Type: Weapon property, Melee, Physical attack
Cast Time: Instant
Cool Down: 2 sec
Duration: Instant
Effect: A series of 8 fast hits for a total modified ATK of (400+40*SkillLV)% with a (10+2*SkillLV)% chance to stun the target. The damage is applied instantly, even though the animation takes some time. The skill can miss and can only be used with Katars.
[LV 1] 440% ATK 12% Stun
[LV 2] 480% ATK 14% Stun
[LV 3] 520% ATK 16% Stun
[LV 4] 560% ATK 18% Stun
[LV 5] 600% ATK 20% Stun
[LV 6] 640% ATK 22% Stun
[LV 7] 680% ATK 24% Stun
[LV 8] 720% ATK 26% Stun
[LV 9] 760% ATK 28% Stun
[LV 10] 800% ATK 30% Stun

Venom Splasher Venom Splasher
Max Level: 10
Type: Active
SP Cost: 10 + 2*SkillLV
Target: 1 Enemy
Range: Melee
Cast Time: 1 sec
Cool Down: 7 + 0.5*SkillLV sec
Duration: See below
Catalyst: 1 Red Gemstone
Effect: Turns target into a poison bomb. Target must and have less than 3/4 HP in order to be effected. When the skill is used, a timer appears above the target.
If the skill is successful, and the timer reaches 0 the target explodes and takes a poison property hit at an ATK of (500+50*SkillLV)%, the Poison React skill passively adds (30*SkillLV)% to this.
The surrounding 5x5 area takes half of this as splash damage. Finally, weapon elements and weapon cards do not improve the damage.
[LV 1] 550% ATK + Bonus, timer starts at 11
[LV 2] 600% ATK + Bonus, timer starts at 10
[LV 3] 650% ATK + Bonus, timer starts at 9
[LV 4] 700% ATK + Bonus, timer starts at 8
[LV 5] 750% ATK + Bonus, timer starts at 7
[LV 6] 800% ATK + Bonus, timer starts at 6
[LV 7] 850% ATK + Bonus, timer starts at 5
[LV 8] 900% ATK + Bonus, timer starts at 4
[LV 9] 950% ATK + Bonus, timer starts at 3
[LV 10] 1000% ATK + Bonus, timer starts at 2

Venom Dust Venom Dust
Required For: Venom Splasher (L5).
Max Level: 10
Type: Active
SP Cost: 20
Target: 1 cell
Range: 2 cells
Cast Time: Instant
Cool Down: None
Duration: 5*SkillLV sec
Catalyst: 1 Red Gemstone
Effect: Creates a poison cloud covering cells vertically and horizontally adjacent to target cell. Anything except a Boss monster that stands on the cloud will be Poisened.
[LV 1] 5 Sec
[LV 2] 10 Sec
[LV 3] 15 Sec
[LV 4] 20 Sec
[LV 5] 25 Sec
[LV 6] 30 Sec
[LV 7] 35 Sec
[LV 8] 40 Sec
[LV 9] 45 Sec
[LV 10] 50 Sec

Throw Venom Knife Throw Venom Knife
Max Level: 1
Type: Offensive
SP Cost: 15
Target: Enemy
Range: Unknown (9?)
Cast Time: Unknown
Cool Down: Unknown
Duration: Instant
Effect: Throws a poisoned Dagger with a high chance of poisoning the target. This Skill requires you to have a Dagger equipped and uses up this item when executed.